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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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Bridging the gap

Posted by dock
December 6th, 2008 10:23 am

bridges!

Spent a lot of time playing around with this game and trying to settle on some gameplay, and I think I now have it.  I also completely re-did the controls, and they have changed from ‘bad’ to ‘good’, haha. The biggest addition is a ‘bridge’ move that works like a jump, but you will have to recharge it. It means that you can avoid crashing into your existing roads and also jump over streams.

This will probably be a small single-life scoreboard based game. :) I’m pretty excited about how this plays now… lots of work to do this evening though!

trees exist!

And here’s an older picture with some trees, to prove I still have trees in my game! XD

3 Responses to “Bridging the gap”

  1. increpare says:

    good progress! One major prob though: where are all the palm trees?

  2. dock says:

    Haha, no pre-made assets for this, and deforestation of palm trees is less of an issue!

  3. pekuja says:

    This looks pretty amazing visually for such a quick job! What’s your secret?

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