My custom library: Lith
December 5th, 2008 12:56 amLith is the library that I will be using to develop my compo entry. It is written in C++ and has a Direct3D9 wrapper (that supports drawing triangles and sprites), a class for creating windows and a class for reading/writing files.
It also includes tlib. Another library I wrote that has a string class and various collection classes. Why did I reinvent the STL? I don’t know…
Lith can be downloaded here. There is no documentation for these libraries because I hurriedly cobbled them together over the past two weeks or so.
There is also a basic program skeleton that creates and empty window here.
No need to explain about re-inventing part of the STL! I think we all write code like that from time to time. There’s probably no better way to get a good understanding than to just try it yourself.