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Asterist – Asteroids Clone

Posted by
December 4th, 2008 11:05 am

I’m planning on doing LD13. This will be my second LD, after doing LD11. I used PyGame last time and made that leap gameboyish grasshopper/alien and falling tanks game if anybody remembers. It wasn’t very done. And it still isn’t. This time I’ve had my first programming class in c++ at DePaul here in Chicago and think I’m going to try using SFML (simple fast media layer) and c++.

So to start out the LD13 warmup I took the game we made in my class and made it considerably more interesting while porting it to SFML from the graphics library we were using in class.  So here is my asteroids clone, Asterist, which is a continuation of the 2nd program I ever wrote in c++ (the first being “hello world”). It still has a few bugs and issues I want to change but it should run fine most of the time. If anyone can beat 4300 hiscore let me know ;) .

http://www.devonscott-tunkin.com/nonweb/Asterist.zip

 

3 Responses to “Asterist – Asteroids Clone”

  1. GBGames says:

    Oh, hey, a fellow Chicagoan! And fellow DePaulian! I’m a Class of ’04 CS grad myself.

  2. Devon says:

    Yay Chicago! I just started the M.S. in Game Dev and have a lot of prereqs to fulfill :) being that I’m also a UIowa ’06 BFA Painting Grad…

  3. HybridMind says:

    I really enjoyed the visual style of your ld11 entry and look forward to seeing your ld13 entry. Good luck!

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