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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Tenoch’s personal library for MiniLD

    Posted by
    November 7th, 2008 3:43 pm

    I spent the last few weeks coding evöL, a very small game engine in Lua.

    It contains all the basic stuff I usually do with SDL, but in a light Lua API, which means super fast game prototyping. At least that’s what I found when I tried Löve, a game engine in Lua based also on SDL, last LD. Problem is that Löve uses hardware accelerated graphics, and on my Eee PC, I get terrible performance.

    So I made my personal lib, inspired by Löve, and with a lot less feature. You can get it here.

    The SVN version is really more recent and has a lot of new features.

    EDIT: I just packaged and uploaded version 1.0 to the Gna project page. It is the latest snapshot of the SVN. Yay for evöL!

    It runs on GNU/Linux, but it should run on Mac OS and Windows, since SDL and Lua are both portable. You just have to get your IDE/compiler/whatever to compile and link the lib correctly.

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