Drying off
Alright. So I started out this morning by writing a long post where I detailed my decisions that were going in to my Texture Pool design. I nearly finished it, before finally realizing my argument could become moot with a couple simple hacks.
Disappointed in that, I put my head down and got to work.
While working, I realized I could combine both methods, and get the benefit of both.
And eventually finished.
So the Texture Pool is done, but it is late, so I’d rather call it a night. I may revisit earlier post, since it does have some meaningful information in it.
As for a Sunday tool, we’ll see. I gotta read over my notes and think a bit about how badly I want the image slicer stuff, or if I should get on to the slightly hacky screen builder. Hmm..
Toodles!