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	<title>Comments on: Post Mortem</title>
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	<link>http://www.ludumdare.com/compo/2008/08/12/post-mortem-3/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: wonderwhy-er</title>
		<link>http://www.ludumdare.com/compo/2008/08/12/post-mortem-3/comment-page-1/#comment-3307</link>
		<dc:creator>wonderwhy-er</dc:creator>
		<pubDate>Tue, 12 Aug 2008 20:45:35 +0000</pubDate>
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		<description>Well after LD mini i participated before i decided to try and make some more or less universal things that can be used in many games. Last time it was labyrinth generator and this time played with opensource physics engine and idea of how to make replays my way :) Only part that stops me from using some things i have is releasing them opensource as part of this :(</description>
		<content:encoded><![CDATA[<p>Well after LD mini i participated before i decided to try and make some more or less universal things that can be used in many games. Last time it was labyrinth generator and this time played with opensource physics engine and idea of how to make replays my way <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Only part that stops me from using some things i have is releasing them opensource as part of this <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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