Home | Rules and Guide | Sign In/Create Account | Write a Post | Donate | #ludumdare on irc.afternet.org (Info)

Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

[ Results: Top 50 Compo, Jam | Top 25 Categories | View My Entry ]

[ View All (Compo, Jam) | Warmup ]


Why does it start spinning just before hitting the ground?!?

Posted by (twitter: @xMrPhil)
August 9th, 2008 7:38 pm

Pretty much spent every hour since the start trying to get the Farseer engine to work.   My biggest and lengthiest hurdle was discovering and then fixing the fact that Silverlight uses a TopLeft coordinate system and Farseer use a center of object system. I probably would have figured it out faster, but I just happen to pick coordinates that interacted in a way that my small test box would hit the corner of the ground and bounce off spinning. Visibly the ground took up the bottom of the screen so it sent me on a wild goose chase looking for buggy forces.

Farseer finally behaving

PS.  I’ve been Twittering as I work in a sort of experiment.  If anyone else is, let me know and I’ll follow: http://twitter.com/MrPhilGames

Tags:

2 Responses to “Why does it start spinning just before hitting the ground?!?”

  1. pansapiens says:

    Man I hate those wild goose chases based on translation of two slightly different coordinate systems …. following on Twitter too :)

  2. MrPhil says:

    Neato! I have a follower! Heh heh.

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[fcache: storing page]