Home | Planet Ludum | Rules Wiki | Mailing List| Sign In/Create Account | Write a Post| #ludumdare on irc.afternet.org

Ludum Dare 16 :: December 2009 :: Theme: Exploration

LD16 Results: Top 20 | Categories | View All 121

Theme Voting: Round 1 | Round 2 | Round 3 | Round 4

New screenshot of Balkor + recent updates. (Journal)

Posted by Daz
August 9th, 2008 5:44 pm

Well I’ve made a few more maps and another song for the game. My MOB class got an overhaul; it’s designed for pretty much everything so far. Animated, non animated, moving, non moving, setting a certain amount of pixels to wonder, moving in a direction and never stopping (missile type). SOo yeah. I think I’m only going to have time to put one mini boss in this game unfortunately. Oh well, I’ve been working really hard (not a super great artist, but decent enough to make games like this IMO). I also made the player able to shoot eggs; but so far they don’t actually kill any of the enemies. I hate collision detection in java so I’ve been slacking off on that section ;) .
Another random screenshot of Balkor

Tags:

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.