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Lunch and Crappy World Generation (TM)

Posted by jolle

I have spent way too much to create a rather crude world generator. Well, maybe not so bad really, but the output does not always seem to make any sense. Guess I can improve Mr Parameters when I got a game.

I’ve finished with the laundry, and also had a bit of lunch. The famous Salmon and Stuff dish.

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2 Responses to “Lunch and Crappy World Generation (TM)”

  1. allefant Says:

    That screenshot reminds me of Wesnoth.

  2. jolle Says:

    Well, hex based games often have a similar look.

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