level geometry
Posted by allefant
August 9th, 2008 11:27 am
Well, all I wanted was a Nebulous style round-the-tower effect, now I have actual 3d cubes as tiles. I’m way way behind schedule though, so not sure if it still will lead to anything.

this is cool – is the idea projecting a 2-d level onto a rotating surface? I like the simple shading on the blocks.