Demonic Tower - Progress
I’ve decided to call the game “Demonic Tower”.
A lot of progress has been made since last time, although it is not all evident. Enemies and combat have been added. The game is entirely playable although there is no animation, so it is somewhat boring to play as it is just a sequence of hitting OK and attacking, and you can’t really see the results of combat (other than watching imps dissapear after they’re dead). I’ve got all of the combat animations drawn and my next project is going to be health bars and combat animations.
I also recorded some sound effects and wrote a few little musical loops for the game.
What remains:
- Code rest of cards
- Combat/movement animations
- Targeting selection
- Sound
- Music
- Event dialogue/animations
Now it’s time to take a break to go cook some. Food pictures later.
