SEGludian’s tower game idea.
Tower huh? I like it. I think I am going to do a side-scroller (I always want to do those). Where you have one screen per level in a tower, with an entrance and one or more exits (Some exits may lead up, others may lead down woo ha ha). Exits may not show up until you collect a certain number of coins. The hero may or may not have a weapon to kill any enemy creatures on the level depending on time constraints. If the hero gets a weapon I may have a recurring boss on every tenth level or so. If not you just get a congratulations message when you pick the right door on on the top floor. That’s the general idea assuming I have enough time and energy. If I finish I think i will call it “Climb Doom Tower”.