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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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Here we go

Posted by jolle
August 8th, 2008 11:38 pm

I’m up an about, and while the theme wasn’t something as good as say ‘pacifist’, it’s still very decent. Compared to the theme of the last LD it has super mega combo greatness. Only drawback I see is that there could be about 50 tower defense games, and 10 x-jumpy games. So I have no interest in making that, at least.

No, instead, the first idea I had was kind of like Civ., but instead of cities there are towers, and all players have only one tower. Then they need to expand the towers influence to gain more land, and then by exploiting the land keep adding levels to the tower. First I thought like these could by 20th century skyscrapers. Then I thought that perhaps it’d be better to set it in older times and make it like the Tower of Babel. First to reach the sky wins. So that’s the idea so far, yes.

For now, I’ll start by writing some hex playing field code, I believe, and do some test art. I think I will use the D programming language this time.

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2 Responses to “Here we go”

  1. Tenoch says:

    What do you mean by “x-jumpy games” ?

    I like the idea of using the tower of Babel!

  2. jolle says:

    I mean games where you keeping jumping up on platforms forever, like xjump, or Icy Tower (iirc).

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