Perl Gaming?
I think i’m going to do this competition. No, like really this time. I’ve yet to complete an LD48, though I have about 3 half-games sitting around from previous competitions . Thing is, I’ve been programming a lot due to my job, but almost entirely in Perl, so I’m all rusty with Python/Pygame, C++/DirectX or C#/XNA which are my typical choices for a game.
Does anyone have experience making a game in perl? It’s not a very common use for the language, and I really haven’t heard of any mature game/graphic libraries for it. If I don’t find anything better I’ll probably just use the SDL bindings . It’d be nice if these was something similar to PyGame available though.
Tags: perl
mariusz made a pretty good graphical game using Perl for Ludum Dare #11, maybe you could check out the source and see what he used.
I didn’t know that was in Perl! Or maybe I did and forgot. Still, impressive, even if it was difficult to figure out how to make it work consistently.
Isn’t Frozen Bubble written in perl?
Yea, it looks like mariusz and frozen bubble both used Perl + SDL , so that looks like the route I’ll take. It would be nice if there was a nice wrapper for it, in the way PyGame uses SDL, but ah well, guess I’ll just have to do some actual work .
Why would anyone want to program a game in Perl? For that matter, why would anyone use Perl for anything but as an example of what not to do when designing a language?
;P