Ok, I’ve been trying to make an executable of my game all morning but I can’t make it work. PyOpenGL 3.x has always been a problem because of the setuptools, but in 3.0.0b1 I had a working solution, sort of. Now, however, I can’t get that to work and am just running into this error over and over:
“RuntimeError: Unable to find an implementation for the ‘win32′ (‘nt’) platform”
The only things I could find online are similar problems with no responses or solutions.
Does anybody have any advice?