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Fin

Posted by
July 6th, 2008 2:54 pm

Well, I’m not super proud of it, but I’m out of time. I didn’t get to music or sound, and there are still some nasty bugs with some of the bee numbers. You can play all the way through though — the levels suck and the art is worse.

Unfortunately, it just isnt that fun. I’ll have to get some feedback from everyone to see what can make it better.

I’ll probably make an executable later, as well as the time lapse.

Here is the LD version.

And a screenshot:
Bees LD Version Screenshot

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4 Responses to “Fin”

  1. Kester says:

    As much as I’d love to comment, I have no Python.

  2. GirlFlash says:

    bah, lappy cant do openGL stuff, it will be a week or so before I can lay D=

  3. Detox says:

    I’ve tried to run it but I think I’m missing something. Do I need anything else installed besides Python?

  4. keeyai says:

    Needs python, pyglet (http://code.google.com/p/pyglet/downloads/list?q=1.1beta2), and rabbyt (http://pypi.python.org/pypi/Rabbyt/). I put it in the readme but I forgot to post about it.

    I have no idea if it even works on Linux, but I’d like to find out because I’m using a lot of code from the framework I’m working on.

    The game itself is really buggy, silent, and ugly, so sorry about that.

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