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PoV’s Fake LD – 34 Hours

Posted by (twitter: @mikekasprzak)
May 20th, 2008 7:37 pm

Started at about 2 PM today.

Spent pretty much all day working on cleaning up the camera, and the interaction (integration) between the mouse and the camera. It’s also to a point where it could nearly support multiple views, but it doesn’t yet (or at least I’m not happy with how that code would look right now). I don’t really need multiple views for the prototype, but the editor could use them… when I get around to that.

Hehe, it’s a good thing I don’t have a real Ludum Dare deadline. :)

I should just stop the clock, and start it up again once begin on actually hacking together a level/the mechanics.

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