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	<title>Comments on: Mondrian : an update</title>
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	<link>http://www.ludumdare.com/compo/2008/05/04/mondrian-an-update/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<pubDate>Mon, 06 Jul 2009 04:48:24 +0000</pubDate>
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		<title>By: pansapiens</title>
		<link>http://www.ludumdare.com/compo/2008/05/04/mondrian-an-update/#comment-1868</link>
		<dc:creator>pansapiens</dc:creator>
		<pubDate>Mon, 05 May 2008 10:02:20 +0000</pubDate>
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		<description>Whoops, forgot to use the alias ! Now my secret identity is revealed !! Please excuse me while I prepare to run from the paparazzi !</description>
		<content:encoded><![CDATA[<p>Whoops, forgot to use the alias ! Now my secret identity is revealed !! Please excuse me while I prepare to run from the paparazzi !</p>
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		<title>By: Andrew Perry</title>
		<link>http://www.ludumdare.com/compo/2008/05/04/mondrian-an-update/#comment-1867</link>
		<dc:creator>Andrew Perry</dc:creator>
		<pubDate>Mon, 05 May 2008 10:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/05/04/mondrian-an-update/#comment-1867</guid>
		<description>Thanks for the suggestion. I may experiment with the visual tweaks a little more ... it's true that a simple fade may actually look better, and less distracting. I might save the scale+fade for one of the effects in the planned 'psychedelic' mode :)

You can actually thank my girlfriend for the difficulty slope ... I forgot to credit her in the readme, but she played and rated the difficulty of each level, and I re-ordered them based on that :)</description>
		<content:encoded><![CDATA[<p>Thanks for the suggestion. I may experiment with the visual tweaks a little more &#8230; it&#8217;s true that a simple fade may actually look better, and less distracting. I might save the scale+fade for one of the effects in the planned &#8216;psychedelic&#8217; mode <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>You can actually thank my girlfriend for the difficulty slope &#8230; I forgot to credit her in the readme, but she played and rated the difficulty of each level, and I re-ordered them based on that <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: mikeware</title>
		<link>http://www.ludumdare.com/compo/2008/05/04/mondrian-an-update/#comment-1865</link>
		<dc:creator>mikeware</dc:creator>
		<pubDate>Mon, 05 May 2008 09:14:43 +0000</pubDate>
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		<description>Like the gentler difficulty slope.  :)  However, I think it would look better if you just had them fade out and stay the same size, rather than shrink to the corner.  Something about the change, just seems a little odd.</description>
		<content:encoded><![CDATA[<p>Like the gentler difficulty slope.  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  However, I think it would look better if you just had them fade out and stay the same size, rather than shrink to the corner.  Something about the change, just seems a little odd.</p>
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