<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Post Mortem of GEvOlve</title>
	<atom:link href="http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Fri, 10 Feb 2012 10:55:37 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: mrfun</title>
		<link>http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/comment-page-1/#comment-1526</link>
		<dc:creator>mrfun</dc:creator>
		<pubDate>Thu, 24 Apr 2008 23:17:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/#comment-1526</guid>
		<description>thanks for the post postmortem, I hope we all do one, they are fun/interesting to read.</description>
		<content:encoded><![CDATA[<p>thanks for the post postmortem, I hope we all do one, they are fun/interesting to read.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stuckie</title>
		<link>http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/comment-page-1/#comment-1426</link>
		<dc:creator>stuckie</dc:creator>
		<pubDate>Tue, 22 Apr 2008 22:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/#comment-1426</guid>
		<description>And here&#039;s the timelapse:
http://www.youtube.com/watch?v=GneilhAoIMc

Spot such hiccups as having to look on NeHe to do masking properly, cause I forgot *ashamed* and looking over GameDev to get the entities to move &quot;forward&quot; rather than straight along the axes... along with the mass of IRC, my screensaver, and other random bits that weren&#039;t me sitting coding like I should&#039;ve been, hehe</description>
		<content:encoded><![CDATA[<p>And here&#8217;s the timelapse:<br />
<a href="http://www.youtube.com/watch?v=GneilhAoIMc" rel="nofollow">http://www.youtube.com/watch?v=GneilhAoIMc</a></p>
<p>Spot such hiccups as having to look on NeHe to do masking properly, cause I forgot *ashamed* and looking over GameDev to get the entities to move &#8220;forward&#8221; rather than straight along the axes&#8230; along with the mass of IRC, my screensaver, and other random bits that weren&#8217;t me sitting coding like I should&#8217;ve been, hehe</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stuckie</title>
		<link>http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/comment-page-1/#comment-1405</link>
		<dc:creator>stuckie</dc:creator>
		<pubDate>Tue, 22 Apr 2008 15:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/#comment-1405</guid>
		<description>Here&#039;s a screenie of it from yesterday morning after I got my laptop working again: http://www.stuckiegamez.co.uk/gamez/ludumdare/pics/screenshot.jpg 

It&#039;s a lot more interesting to look at when it&#039;s running, hehe.. I DO have a timelapse video, but it&#039;s a case of getting a stable enough connection to upload it, more than anything..</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a screenie of it from yesterday morning after I got my laptop working again: <a href="http://www.stuckiegamez.co.uk/gamez/ludumdare/pics/screenshot.jpg" rel="nofollow">http://www.stuckiegamez.co.uk/gamez/ludumdare/pics/screenshot.jpg</a> </p>
<p>It&#8217;s a lot more interesting to look at when it&#8217;s running, hehe.. I DO have a timelapse video, but it&#8217;s a case of getting a stable enough connection to upload it, more than anything..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saluk</title>
		<link>http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/comment-page-1/#comment-1404</link>
		<dc:creator>saluk</dc:creator>
		<pubDate>Tue, 22 Apr 2008 14:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/22/post-mortem-of-gevolve/#comment-1404</guid>
		<description>Looking forward to playing with this when you finish!</description>
		<content:encoded><![CDATA[<p>Looking forward to playing with this when you finish!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

