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	<title>Comments on: Things on Top of Other Things</title>
	<atom:link href="http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<pubDate>Tue, 02 Dec 2008 18:26:40 +0000</pubDate>
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		<item>
		<title>By: Dathgale</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1371</link>
		<dc:creator>Dathgale</dc:creator>
		<pubDate>Tue, 22 Apr 2008 01:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1371</guid>
		<description>I really like that custom level with the monster on top of the exit.  I wish more games went outside of the box like that.</description>
		<content:encoded><![CDATA[<p>I really like that custom level with the monster on top of the exit.  I wish more games went outside of the box like that.</p>
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	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1303</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 21 Apr 2008 12:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1303</guid>
		<description>Think quick!

    stacks = [
      [wall()],
      [],
      [wall(), ],
      [wall(), ],
      [wall(), ],
      [wall(), ],
      [wall(), ],
      [wall(), playerEnt, wall(), monster_horizontal_only(1)],
      [wall(), block() ],
      [wall(), monster(-1)],
    ] 
    exit = (0, 2)</description>
		<content:encoded><![CDATA[<p>Think quick!</p>
<p>    stacks = [<br />
      [wall()],<br />
      [],<br />
      [wall(), ],<br />
      [wall(), ],<br />
      [wall(), ],<br />
      [wall(), ],<br />
      [wall(), ],<br />
      [wall(), playerEnt, wall(), monster_horizontal_only(1)],<br />
      [wall(), block() ],<br />
      [wall(), monster(-1)],<br />
    ]<br />
    exit = (0, 2)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1295</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 21 Apr 2008 11:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1295</guid>
		<description>Here's another one: 
(If you're stuck on my previous level try this one, it might give you a hint.)

&lt;code&gt;
    stacks = [
      [monster(0) ],
      [block(), monster(0)],
      [block(), block(), monster(0), ],
      [block(), block(), wall() ],
      [block(), block() ],
      [block(), playerEnt],
      [block(),   ],
      [block(), block(), block(), monster_horizontal_only(1)],
    ]
    exit = (0, 1)
&lt;/code&gt;</description>
		<content:encoded><![CDATA[<p>Here&#8217;s another one:<br />
(If you&#8217;re stuck on my previous level try this one, it might give you a hint.)</p>
<p><code><br />
    stacks = [<br />
      [monster(0) ],<br />
      [block(), monster(0)],<br />
      [block(), block(), monster(0), ],<br />
      [block(), block(), wall() ],<br />
      [block(), block() ],<br />
      [block(), playerEnt],<br />
      [block(),   ],<br />
      [block(), block(), block(), monster_horizontal_only(1)],<br />
    ]<br />
    exit = (0, 1)<br />
</code></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChrisP</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1292</link>
		<dc:creator>ChrisP</dc:creator>
		<pubDate>Mon, 21 Apr 2008 09:49:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1292</guid>
		<description>You... you... just haxx0red my game mechanics.

... Genius.</description>
		<content:encoded><![CDATA[<p>You&#8230; you&#8230; just haxx0red my game mechanics.</p>
<p>&#8230; Genius.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1283</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 21 Apr 2008 08:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/20/things-on-top-of-other-things/#comment-1283</guid>
		<description>Try this level:

&lt;code&gt;
    stacks = [
      [wall(), block(), block(), monster_horizontal_only(1)],
      [wall()],
      [wall()],
      [wall()],
      [wall(), block()],
      [wall(), playerEnt],
      [wall(), block() ],
      [wall()],
      [wall()],
      [wall(), block()],
    ]
    exit = (0, 3)
&lt;/code&gt;</description>
		<content:encoded><![CDATA[<p>Try this level:</p>
<p><code><br />
    stacks = [<br />
      [wall(), block(), block(), monster_horizontal_only(1)],<br />
      [wall()],<br />
      [wall()],<br />
      [wall()],<br />
      [wall(), block()],<br />
      [wall(), playerEnt],<br />
      [wall(), block() ],<br />
      [wall()],<br />
      [wall()],<br />
      [wall(), block()],<br />
    ]<br />
    exit = (0, 3)<br />
</code></p>
]]></content:encoded>
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