Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 13 days, 23 hours, 6 minutes, 12 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Spacbattle is done-ish

    Posted by
    April 20th, 2008 5:06 pm

    After 48 hours of hard work I present to you all:

    SPACEBATTLE! (Least original name in the universe, I know…)

    download (python sources) (requires python, pygame and numarray installed)

    download (win32) (edit: now contains readme as it should)

    The archive contains both source and a win32 exe (Which will hopefully work)

    EDIT: The exe in the archive didn’t work. I’ve recompiled it and uploaded a separate win32 version. The fonts are slightly messed up in the win32 version compared with running from sources but it works.

    if you have a better server and can host it for me, please tell me in the comments.

    The player controls a group of ships that try to shoot down the opposing ships. The controll is done entierly with the mouse.

    Both the graphics and control scheme can be concidered minimalistic I hope. At least that’s what I was going for. :)

    Here are the final screenies:

    sb-final1

    Lots of ships shooting each other up.

    sb-final2

    The shop between levels where you buy new ships.

    sb-final3

    The intro sequence.

    There is a readme file in the archive with info about controls and stuff.

    The game was made with python + pygame (also requires numarray) and absolutely everything else was created from scratch.

    Big thanks to:

    • Jach for helpingwith the win32 compile
    • DrPetter for sfxr
    • Jenny, my lovely GF for not going crazy with me. :)

    Tags: , , ,

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]