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The chipmunk is alive!

Posted by
April 19th, 2008 3:39 am

I was planning to learn chipmunk before the compo, but never quite got around to it… so it took a little longer than planned to get it up and running – but now I’ve got a load of rigid body boxes flying around the screen. And the beginnings of a level editor for a physics-y platformy thing. Minimalist in a mostly visual style way. And in my usual LD48 minimal-as-in-nonexistant audio way…

LD11 Screenshot #1

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