The chipmunk is alive!
Posted by bluescrn
April 19th, 2008 3:39 am
I was planning to learn chipmunk before the compo, but never quite got around to it… so it took a little longer than planned to get it up and running – but now I’ve got a load of rigid body boxes flying around the screen. And the beginnings of a level editor for a physics-y platformy thing. Minimalist in a mostly visual style way. And in my usual LD48 minimal-as-in-nonexistant audio way…
