Player Movement – 33 hours remaining
Posted by keeyai
April 19th, 2008 8:03 am
Player movement is in! You can accelerate around and it correctly limits your speed to a manageable number. If you go near the edge, the screen starts to move instead of you. I really like how it turned out. This coupled with the screen scrolling from last night gives a really good feel for the infinite level I was going for. ‘Zah!
I want to make a movie of it, but fraps apparently won’t record pygame windows that aren’t using opengl.
Tags: journal