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Player Movement – 33 hours remaining

Posted by
April 19th, 2008 8:03 am

Player movement is in! You can accelerate around and it correctly limits your speed to a manageable number. If you go near the edge, the screen starts to move instead of you. I really like how it turned out. This coupled with the screen scrolling from last night gives a really good feel for the infinite level I was going for. ‘Zah!

I want to make a movie of it, but fraps apparently won’t record pygame windows that aren’t using opengl. :(

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