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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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Ludum Dare, end of day 1

Posted by Viridian
April 19th, 2008 7:41 pm

Despite many distractions, I now have a castle map that you can walk around in. Monsters spawn and will chase you (but don’t hurt you yet). You can outrun monsters and they’ll lose aggro.

Can't catch me!

Now I need treasures and puzzles. Puzzles will require a tag system and frankly that scares me. I now have 22:30 left…can I finish in time?! Tune in for the exciting conclusion! (Excitement not guaranteed.)

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2 Responses to “Ludum Dare, end of day 1”

  1. pansapiens says:

    Looks like you’ve got your work cut out for you … Good Luck and Godspeed !

  2. Dathgale says:

    If you don’t have time for the puzzles, I’m sure you can make the game fun with just monsters.

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