26th Hour Update
I was planning on posting this 2 hours ago, but it took a little longer than I expected to get it working. This is the 2 hallways and parlour, generated differently each time. A number of rooms branch off the hallways (not visible here), in one of which the murder takes place.
I’m devoting the next few hours to implementing the timeline - sorting out who goes where, when.

April 19th, 2008 at 9:40 pm
That’s a very cool looking shot. Lots of potential to that.