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Ludum Dare 16 :: December 2009 :: Theme: Exploration

LD16 Results: Top 20 | Categories | View All 121

Theme Voting: Round 1 | Round 2 | Round 3 | Round 4

Minimalist?

Posted by saluk
April 18th, 2008 6:19 pm

Several ideas come to mind but I don’t think they will be doable in 48 hrs.  I have a scientist who continually makes himself smaller, until he is the size of an electron.  Ok, it’s a cool idea, but I would need a few days to gameify it I think.  Is it a shooter, a puzzler?  What exactly do you do in the game?  How do I handle the shrink effect?  Too complicated.

Next, we have the building puzzle game.  There is some sort of support structure holding something up, and you have to remove pieces to some minimal limit without knocking it down.  Something sort of like jenga, but without putting the pieces back.  Unfortunately, this relies far too heavily on good physics balancing.  Make physics important for an LD48and it will crumble like the house of cards you are modelling.  That is one of my rules.

My last resort is to be boring and come up with something cool for dots to do and say, “hey look, everything is a dot, see it’s minimalistic!”  I most likely will be doing something like this, unless I come up with something better or manage to work my other ideas into something manageable.

Good luck all!

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