Ooh, Ludumdare, shiny
Posted by john
Yay! LD11!
Now I’m in a bit of a dilemma if you can help out…Pygame really eats upmy time coding so I don’t have loads of time, but I haven’t quite got to grips with pyglet, what should I use? Something I only half know how to use or not?
Tags: LD11 - Minimalist
April 16th, 2008 at 3:56 am
I tend to use this sort of competition as a way to either learn new APIs, or refresh my knowledge.
Not got enough free time this weekend to actually compete in LD11, but I’ll be using it as an opportunity to get back up to speed with C++ after a break of nearly 10 years developing in Delphi, VBA, Python and FreeBASIC.
If I were you I’d dive on in and get up to speed with the rather wonderful Pyglet.
April 16th, 2008 at 10:58 am
Hi, i always use pygame, but for this one i want to try pyglet, but i made a couple of tests re-writting some examples i have to pyglet and i am having performance problems (i am only drawing lots of cricles, and this drops down fps every time i draw a new one). I don’t know if i am doing something wrong in my openGl code…