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RobotGuy’s end of day 1(ish)

Posted by
February 23rd, 2008 4:28 pm

Well, end of day 1 and I’ve quite a lot done but not as much as I had hoped. I have a game that allows the player to fly around a psychedelic tube controlled by the mouse and bounce off the walls. Currently, there is nothing else to do which is the next thing that I need to deal with.

 

Oooh, psychedelic

 

The basic premiss is that you have having the weirdest day of your life. You’d just got a job at a research lab as an ‘Inventory Controller’, half way through the tour you were cold-clocked and when you woke up you found out that the ‘inventory’ you are to control is in the labs Synchrotron and consists of exotic elementary particles that they need shunted in to different storage rings.

Not the best match for the theme I’ll admit, but I thought that it was a really weird idea for a game so…

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