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Ludum Dare 13 :: December 5th-7th Weekend :: Theme :: ???

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Mid-day-1

Posted by LunarCrisis

I’m not sure how this happened, but we seem to have managed to democratically voted in a theme which is unanimously hated. Last night, after about an hour of developing and throwing away bad ideas (too much content, dead boring, and lame, respectively) I finally came up with what I’m now going with.

I came to this idea through a roudabout manner, but what it really boils down to is asteroids. One difference, though, is that the asteroids have behaviour. Instead of simply coming apart when hit, the asteroids react in a (surprising!) manner. Some retaliate, some just act silly, and some in turn shoot at the other asteroids. You don’t know which is which until you try shooting at them, so you’ve got to be careful!

Of course, now for the long part, implementation. So far I’ve progressed to the point where I can move around and shoot:

Shooting at. . . nothing

I hope I’ll have time to finish, I’m going out for dinner tonight and tomorrow my family is eating out to celebrate my birthday (which, strangely enough, is today).

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