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	<title>Comments on: Final submission: PewPewLazor</title>
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	<link>http://www.ludumdare.com/compo/2007/12/16/final-submission-pewpewlazor/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Fri, 10 Feb 2012 10:55:37 +0000</lastBuildDate>
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		<title>By: Papper</title>
		<link>http://www.ludumdare.com/compo/2007/12/16/final-submission-pewpewlazor/comment-page-1/#comment-167</link>
		<dc:creator>Papper</dc:creator>
		<pubDate>Mon, 17 Dec 2007 01:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/16/final-submission-pewpewlazor/#comment-167</guid>
		<description>Ah I should have mentioned that, it uses pyopengl 2, not 3!

Thanks for pointing that out, however I don&#039;t really see how that could break it since I only use very simple calls to opengl.. Oh well :)

Yeah the game is pretty hard, it could probably have been more fun with some longer intervals between the &quot;waves&quot;, but its too late to tune it now I think :)

Edit:
Updated the game... 2 more levels, a bit easier.. And scrolling text!!</description>
		<content:encoded><![CDATA[<p>Ah I should have mentioned that, it uses pyopengl 2, not 3!</p>
<p>Thanks for pointing that out, however I don&#8217;t really see how that could break it since I only use very simple calls to opengl.. Oh well <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Yeah the game is pretty hard, it could probably have been more fun with some longer intervals between the &#8220;waves&#8221;, but its too late to tune it now I think <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Edit:<br />
Updated the game&#8230; 2 more levels, a bit easier.. And scrolling text!!</p>
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		<title>By: saluk</title>
		<link>http://www.ludumdare.com/compo/2007/12/16/final-submission-pewpewlazor/comment-page-1/#comment-156</link>
		<dc:creator>saluk</dc:creator>
		<pubDate>Sun, 16 Dec 2007 22:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/16/final-submission-pewpewlazor/#comment-156</guid>
		<description>I couldn&#039;t get this to run, had problems with pyopengl.  They really dropped the ball when they went to pyopengl 3.  I managed to get it working with pyopengl2 which I found an installer from here :http://www.develer.com/~rasky/PyOpenGL-2.0.2.01.py2.5-numpy24.exe
I think version 2 is faster than 3 as well.
I still had to download the glut.dll myself, as for some reason it couldn&#039;t find it.

The game is pretty fun, but also kind of hard.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t get this to run, had problems with pyopengl.  They really dropped the ball when they went to pyopengl 3.  I managed to get it working with pyopengl2 which I found an installer from here :<a href="http://www.develer.com/~rasky/PyOpenGL-2.0.2.01.py2.5-numpy24.exe" rel="nofollow">http://www.develer.com/~rasky/PyOpenGL-2.0.2.01.py2.5-numpy24.exe</a><br />
I think version 2 is faster than 3 as well.<br />
I still had to download the glut.dll myself, as for some reason it couldn&#8217;t find it.</p>
<p>The game is pretty fun, but also kind of hard.</p>
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