Final submission: PewPewLazor
I’m calling this done. I’m not happy with it at all but at least it’s playable.
My code and Python just wasn’t fast enough for what I wanted to do, I really think I could have made it a bit more fun had I gone with C++ instead.. More bombs.. more enemies.. But then again, being the slow coder that I am, I might not have finished if I did it in C++ ;>
Here’s the final file: Pew Pew Lazor
Here’s a version built with py2exe: Pew Pew Lazor py2exe
Here’s a version built with pyinstaller (not actually an installer though):
Pew Pew Lazor pyInstaller
And a screenshot to go with it:
Tags: old version
I couldn’t get this to run, had problems with pyopengl. They really dropped the ball when they went to pyopengl 3. I managed to get it working with pyopengl2 which I found an installer from here :http://www.develer.com/~rasky/PyOpenGL-2.0.2.01.py2.5-numpy24.exe
I think version 2 is faster than 3 as well.
I still had to download the glut.dll myself, as for some reason it couldn’t find it.
The game is pretty fun, but also kind of hard.
Ah I should have mentioned that, it uses pyopengl 2, not 3!
Thanks for pointing that out, however I don’t really see how that could break it since I only use very simple calls to opengl.. Oh well
Yeah the game is pretty hard, it could probably have been more fun with some longer intervals between the “waves”, but its too late to tune it now I think
Edit:
Updated the game… 2 more levels, a bit easier.. And scrolling text!!