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Bugs..

Posted by
December 16th, 2007 10:12 pm

So, bugs found in my game so far:

- Something strange happening on some machines – game running slow as heck. Did try running in 800×600 windowed mode, turning blending off and background texture off, still slow. No idea why, as the game doesn’t really do anything special. I can debug this on my wife’s machine if I find the time / inspiration.. Could be related to AMD CPUs, ATI vid cards, or karma. Probably karma.
- EDIT: midi volume is way low on some systems, which is good or bad, and fmod seems to change system midi volume directly. Oops.
- Widescreen (as well as tallscreen) code, which I spent some time with, apparently not working correctly. Should leave black borders, but doesn’t. Duh. Run in windowed mode instead.

To run my game windowed, give it some parameter. Any parameter. -w for example.

For those possibly wanting to compile my game on different platforms, the following external libs are needed:

- GLee (for example from http://www.opengl.org/sdk/)
- SDL
- SDL_image
- FMOD (optional – game can be compiled without audio)

2 Responses to “Bugs..”

  1. NyanNyanKoneko says:

    How did you draw those bubbles? They look fantastic! You must tell me your secret!

  2. sol_hsa says:

    With photoshop. Generally speaking circles, ovals, and gaussian blur.

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