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	<title>Comments on: sfxr sdl - sound effects for *ALL* =)</title>
	<atom:link href="http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<pubDate>Thu, 08 Jan 2009 23:21:42 +0000</pubDate>
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		<title>By: mjau</title>
		<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-762</link>
		<dc:creator>mjau</dc:creator>
		<pubDate>Sun, 03 Feb 2008 17:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-762</guid>
		<description>I’ve updated the SDL port with a fix for the SDL_OpenAudio issue (same dl link as before). Also, cancelling a save dialog would save to a random filename, fixed that too (thanks vegard =)).</description>
		<content:encoded><![CDATA[<p>I’ve updated the SDL port with a fix for the SDL_OpenAudio issue (same dl link as before). Also, cancelling a save dialog would save to a random filename, fixed that too (thanks vegard =)).</p>
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		<title>By: gAzo0o</title>
		<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-566</link>
		<dc:creator>gAzo0o</dc:creator>
		<pubDate>Wed, 09 Jan 2008 02:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-566</guid>
		<description>Thanks Acedio, that did it :)</description>
		<content:encoded><![CDATA[<p>Thanks Acedio, that did it <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Acedio</title>
		<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-406</link>
		<dc:creator>Acedio</dc:creator>
		<pubDate>Mon, 31 Dec 2007 01:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-406</guid>
		<description>gAzoOo, if you go into main.cpp and add in:

des.samples=4096;

At line 1166ish (before SDL_OpenAudio()) it should fix it. I had the same problem and that fixed it for me! I think it was just forgotten in the code. Some sound cards need the sample buffer size to be a power of two.</description>
		<content:encoded><![CDATA[<p>gAzoOo, if you go into main.cpp and add in:</p>
<p>des.samples=4096;</p>
<p>At line 1166ish (before SDL_OpenAudio()) it should fix it. I had the same problem and that fixed it for me! I think it was just forgotten in the code. Some sound cards need the sample buffer size to be a power of two.</p>
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	<item>
		<title>By: gAzo0o</title>
		<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-262</link>
		<dc:creator>gAzo0o</dc:creator>
		<pubDate>Tue, 18 Dec 2007 23:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-262</guid>
		<description>Hello there, I'm actually having problems with the program, it compiles fine, but when I try to start it, it exits with this:
[!] main.cpp:1167  !SDL_OpenAudio(&#38;des, __null)

I have sdl 1.2.12, gtk 2.12.1 and glibc 2.7.</description>
		<content:encoded><![CDATA[<p>Hello there, I&#8217;m actually having problems with the program, it compiles fine, but when I try to start it, it exits with this:<br />
[!] main.cpp:1167  !SDL_OpenAudio(&amp;des, __null)</p>
<p>I have sdl 1.2.12, gtk 2.12.1 and glibc 2.7.</p>
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	<item>
		<title>By: Papper</title>
		<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-123</link>
		<dc:creator>Papper</dc:creator>
		<pubDate>Sun, 16 Dec 2007 02:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-123</guid>
		<description>Works great, thanks a lot for porting it.

This means I will have to spend the rest of the night making sounds instead of sleeping :p</description>
		<content:encoded><![CDATA[<p>Works great, thanks a lot for porting it.</p>
<p>This means I will have to spend the rest of the night making sounds instead of sleeping :p</p>
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		<title>By: allefant</title>
		<link>http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-121</link>
		<dc:creator>allefant</dc:creator>
		<pubDate>Sun, 16 Dec 2007 01:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/15/sfxr-sdl-sound-effects-for-all/#comment-121</guid>
		<description>You are great! Thanks to you (and DrPetter) my game now can have sound :)</description>
		<content:encoded><![CDATA[<p>You are great! Thanks to you (and DrPetter) my game now can have sound <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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