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    Halfway there?

    Posted by
    December 15th, 2007 7:18 pm

    Ok, some improvements:

    • The lasers explode on collision
    • Added enemies with basic AI
    • Stars! Lots of them.

    Python was a little to slow for a few thousand stars, so I had to resort to Pyrex. Pyrex really needs better error reporting, but after looking at the generated c-file and tweaking some it worked. Now I can have 50 000 stars without problem :) Under 10 000 is enough though.

    Next I think I have to do something about that artwork… but that’s for tomorrow.

    Screen3

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