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Ludum Dare 13 :: December 5th-7th Weekend :: Theme :: Roads

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Time to start rating entries and giving out trophies!

(be sure to tag your post as Final, and upload a screenshot)

First progress

Posted by XMunkki

Ok finally got some code down. I was planning on doing a plain C++ application this year (I haven’t made a C++ entry to LD48h yet) but XNA and C# got the better of me. Here is a screenshot of the first version. What this is, is 3 spheres defined mathematically (2 solid spheres and one substracting one). Then I run the marcihng cubes algorithm to the scene and this is the resulting mesh. It’s not perfect but probably good enough for my needs. I’m planning on adding boxes and capsules as well. The coloring is just a test that my shader rotates the vertex normals correctly.

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