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	<title>Comments on: sfxr &#8211; sound effects for all!</title>
	<atom:link href="http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Fri, 10 Feb 2012 10:55:37 +0000</lastBuildDate>
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	<item>
		<title>By: Sion Dream &#187; Sound effect prototyping with SFXR</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-26814</link>
		<dc:creator>Sion Dream &#187; Sound effect prototyping with SFXR</dc:creator>
		<pubDate>Tue, 01 Nov 2011 10:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-26814</guid>
		<description>[...] is a simple sound effect prototyping open source tool. It was initially developed for the 10th Ludum Dare 48h gamedev competition. People neither had the time nor expertise to produce their own SFX so they generated them almost [...]</description>
		<content:encoded><![CDATA[<p>[...] is a simple sound effect prototyping open source tool. It was initially developed for the 10th Ludum Dare 48h gamedev competition. People neither had the time nor expertise to produce their own SFX so they generated them almost [...]</p>
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	</item>
	<item>
		<title>By: Virus Support</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-26788</link>
		<dc:creator>Virus Support</dc:creator>
		<pubDate>Tue, 01 Nov 2011 03:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-26788</guid>
		<description>&lt;strong&gt;Virus Support...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; sfxr &#8211; sound effects for all![...]...</description>
		<content:encoded><![CDATA[<p><strong>Virus Support&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; sfxr &#8211; sound effects for all![...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DCBSupafly</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-17726</link>
		<dc:creator>DCBSupafly</dc:creator>
		<pubDate>Sun, 05 Dec 2010 20:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-17726</guid>
		<description>Loving your sfxr!  We used it for our Radio Play:  http://www.dcbsupafly.com/Shafted/ 
Thanks a lot!</description>
		<content:encoded><![CDATA[<p>Loving your sfxr!  We used it for our Radio Play:  <a href="http://www.dcbsupafly.com/Shafted/" rel="nofollow">http://www.dcbsupafly.com/Shafted/</a><br />
Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Die Welt ist gar nicht so. » Linkschleuder (13)</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-14679</link>
		<dc:creator>Die Welt ist gar nicht so. » Linkschleuder (13)</dc:creator>
		<pubDate>Sun, 20 Jun 2010 08:10:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-14679</guid>
		<description>[...] sfxr — sehr simpler Software-Synthesizer (via) [...]</description>
		<content:encoded><![CDATA[<p>[...] sfxr — sehr simpler Software-Synthesizer (via) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: qubodup</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-11260</link>
		<dc:creator>qubodup</dc:creator>
		<pubDate>Mon, 21 Dec 2009 14:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-11260</guid>
		<description>Tom Vian: And you are awesome for this!</description>
		<content:encoded><![CDATA[<p>Tom Vian: And you are awesome for this!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EchoExplorer &#8211; Post Mortem — [refrag]</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-11128</link>
		<dc:creator>EchoExplorer &#8211; Post Mortem — [refrag]</dc:creator>
		<pubDate>Mon, 14 Dec 2009 23:17:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-11128</guid>
		<description>[...] Nothing special &#8211; but it certainly added something to the experience.  CFXR (a Mac port of SFXR) was the tool of choice for the sonar sound effect. Since I knew the player would hear this sound a [...]</description>
		<content:encoded><![CDATA[<p>[...] Nothing special &#8211; but it certainly added something to the experience.  CFXR (a Mac port of SFXR) was the tool of choice for the sonar sound effect. Since I knew the player would hear this sound a [...]</p>
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	</item>
	<item>
		<title>By: links for 2009-12-06 at adam hoyle presents suckmypixel</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-10480</link>
		<dc:creator>links for 2009-12-06 at adam hoyle presents suckmypixel</dc:creator>
		<pubDate>Sun, 06 Dec 2009 12:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-10480</guid>
		<description>[...] Ludum Dare » Blog Archive » sfxr – sound effects for all! (tags: sfxr audio sound games opensource generative) [...]</description>
		<content:encoded><![CDATA[<p>[...] Ludum Dare » Blog Archive » sfxr – sound effects for all! (tags: sfxr audio sound games opensource generative) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Lone Stranger Network &#187; Blog Archive &#187; LD48 #16 Will Include a Lone Stranger</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-10462</link>
		<dc:creator>The Lone Stranger Network &#187; Blog Archive &#187; LD48 #16 Will Include a Lone Stranger</dc:creator>
		<pubDate>Sat, 05 Dec 2009 00:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-10462</guid>
		<description>[...] sfxr for sound [...]</description>
		<content:encoded><![CDATA[<p>[...] sfxr for sound [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roundup: Sound Design at Under The Bridge</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-9883</link>
		<dc:creator>Roundup: Sound Design at Under The Bridge</dc:creator>
		<pubDate>Sun, 11 Oct 2009 03:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-9883</guid>
		<description>[...] cfxr, a Cocoa port of sfxr [...]</description>
		<content:encoded><![CDATA[<p>[...] cfxr, a Cocoa port of sfxr [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GBGames: LD#15: Mineral Miner Post-mortem &#124; Games For You</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-8189</link>
		<dc:creator>GBGames: LD#15: Mineral Miner Post-mortem &#124; Games For You</dc:creator>
		<pubDate>Thu, 17 Sep 2009 17:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-8189</guid>
		<description>[...] it to, I had time for some polish. I made a list of sound effects I thought I would need, used sfxr to create the beeps and boops, and wrote the code to tie it all together. Adding sound really makes [...]</description>
		<content:encoded><![CDATA[<p>[...] it to, I had time for some polish. I made a list of sound effects I thought I would need, used sfxr to create the beeps and boops, and wrote the code to tie it all together. Adding sound really makes [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#38;nbsp LD#15: Mineral Miner Post-mortem &#187; GBGames - Thoughts on Indie Game Development</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-8146</link>
		<dc:creator>&#38;nbsp LD#15: Mineral Miner Post-mortem &#187; GBGames - Thoughts on Indie Game Development</dc:creator>
		<pubDate>Thu, 17 Sep 2009 10:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-8146</guid>
		<description>[...] it to, I had time for some polish. I made a list of sound effects I thought I would need, used sfxr to create the beeps and boops, and wrote the code to tie it all together. Adding sound really makes [...]</description>
		<content:encoded><![CDATA[<p>[...] it to, I had time for some polish. I made a list of sound effects I thought I would need, used sfxr to create the beeps and boops, and wrote the code to tie it all together. Adding sound really makes [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Vian</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-8116</link>
		<dc:creator>Tom Vian</dc:creator>
		<pubDate>Tue, 15 Sep 2009 10:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-8116</guid>
		<description>I made a Flash port of sfxr: as3sfxr! That means a cross platform web app that does everything sfxr does and more. I even stayed true to the original design

App: http://www.superflashbros.net/as3sfxr/
Project: http://code.google.com/p/as3sfxr/

Tom-</description>
		<content:encoded><![CDATA[<p>I made a Flash port of sfxr: as3sfxr! That means a cross platform web app that does everything sfxr does and more. I even stayed true to the original design</p>
<p>App: <a href="http://www.superflashbros.net/as3sfxr/" rel="nofollow">http://www.superflashbros.net/as3sfxr/</a><br />
Project: <a href="http://code.google.com/p/as3sfxr/" rel="nofollow">http://code.google.com/p/as3sfxr/</a></p>
<p>Tom-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jikoo</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-7884</link>
		<dc:creator>jikoo</dc:creator>
		<pubDate>Fri, 04 Sep 2009 10:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-7884</guid>
		<description>Hello,

I know the website to download Sfxr is down. So I decided to share my ressource about Sfxr and Cfxr :

http://www.woolyss.free.fr/chipmusic.php#generators

There is an audio demo of Sfxr too !
It&#039;s my website about chipmusic, chiptune, 8bit music...

If DrPetter is disagree, tell me. I will delete ZIP archive. Thank you.</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I know the website to download Sfxr is down. So I decided to share my ressource about Sfxr and Cfxr :</p>
<p><a href="http://www.woolyss.free.fr/chipmusic.php#generators" rel="nofollow">http://www.woolyss.free.fr/chipmusic.php#generators</a></p>
<p>There is an audio demo of Sfxr too !<br />
It&#8217;s my website about chipmusic, chiptune, 8bit music&#8230;</p>
<p>If DrPetter is disagree, tell me. I will delete ZIP archive. Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: _martind</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-7691</link>
		<dc:creator>_martind</dc:creator>
		<pubDate>Mon, 31 Aug 2009 07:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-7691</guid>
		<description>Maybe you need a mirror, the download website is down from days...</description>
		<content:encoded><![CDATA[<p>Maybe you need a mirror, the download website is down from days&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RioGDUG &#187; Blog Archive &#187; gerador de sons para jogos</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-7259</link>
		<dc:creator>RioGDUG &#187; Blog Archive &#187; gerador de sons para jogos</dc:creator>
		<pubDate>Fri, 28 Aug 2009 04:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-7259</guid>
		<description>[...] aqui o post do autor sobre a ferramenta http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/ [...]</description>
		<content:encoded><![CDATA[<p>[...] aqui o post do autor sobre a ferramenta <a href="http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/" rel="nofollow">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/</a> [...]</p>
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	</item>
	<item>
		<title>By: Torley</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-6611</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Mon, 25 May 2009 02:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-6611</guid>
		<description>THANK YOU for the simple brilliance that is sfxr — I&#039;m enjoying the Cocoa Mac port, cfxr, right now. And I also made a fun video tour of it:

     » http://www.youtube.com/watch?v=VULldovIhm8</description>
		<content:encoded><![CDATA[<p>THANK YOU for the simple brilliance that is sfxr — I&#8217;m enjoying the Cocoa Mac port, cfxr, right now. And I also made a fun video tour of it:</p>
<p>     » <a href="http://www.youtube.com/watch?v=VULldovIhm8" rel="nofollow">http://www.youtube.com/watch?v=VULldovIhm8</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mmediaman</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-6424</link>
		<dc:creator>mmediaman</dc:creator>
		<pubDate>Mon, 11 May 2009 02:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-6424</guid>
		<description>Only one word - &quot;BRILLIANT&quot; !

DrPetter, you should be proud of your brilliance.</description>
		<content:encoded><![CDATA[<p>Only one word &#8211; &#8220;BRILLIANT&#8221; !</p>
<p>DrPetter, you should be proud of your brilliance.</p>
]]></content:encoded>
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	<item>
		<title>By: alonlenda</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-6127</link>
		<dc:creator>alonlenda</dc:creator>
		<pubDate>Wed, 22 Apr 2009 13:30:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-6127</guid>
		<description>emm.. funny</description>
		<content:encoded><![CDATA[<p>emm.. funny</p>
]]></content:encoded>
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	<item>
		<title>By: dead</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-6079</link>
		<dc:creator>dead</dc:creator>
		<pubDate>Tue, 21 Apr 2009 16:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-6079</guid>
		<description>dead  links?</description>
		<content:encoded><![CDATA[<p>dead  links?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Balaam</title>
		<link>http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/comment-page-3/#comment-5616</link>
		<dc:creator>Balaam</dc:creator>
		<pubDate>Sat, 18 Apr 2009 20:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/#comment-5616</guid>
		<description>This is awesome thanks a lot!</description>
		<content:encoded><![CDATA[<p>This is awesome thanks a lot!</p>
]]></content:encoded>
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