Join #ludumdare on irc.afternet.org
Ludum Dare 13 :: December 5th-7th Weekend :: Theme :: Roads

Sign In | Write your Journal
Home | Planet Ludum | Rules Wiki | Mailing List

R1 | R2 | R3 | R4 - Results

Time to start rating entries and giving out trophies!

(be sure to tag your post as Final, and upload a screenshot)

Lunar Fortress

Posted by negativegeforce

LD8.5 was my first game competition so I learned alot about unmanageable 1500 line functions. I had a few empty source files all nicely laid out, but I still managed to dump everything into 2 files. The themes were “Moon” and “Anti-Text”. So I decided to make a tower defense game based on the moon, and the enemies were letters A-Z. There are only 2 tower types, but there are a few things that can be upgraded like “damage”, “speed” and “distance”. All of the upgrades are fairly self explanatory. I used visual studio c++ 2005 express and photoshop to build the game. I used a modified version of nehe’s startup code and i wrote a small png image loader, the rest was done over the 48hr period.

The gameplay is quite simple if you played a TD game before. Click on the tower you want to buy and place it on the map. You can also use the 1-2 number keys as shortcuts. To upgrade a tower, just click on a tower and buy the upgrade. Try making it to the end, you cant. :) have fun!

lunar fortress gameplay

Download [Windows 481kb] [Time-Lapse Video 5.43mb]

Tags:

Leave a Reply


All posts, images, and comments are owned by their creators.